![]() ![]() "Freddi always had some sort of science in it, like using a lever to help you open something that is heavy or a balance where you need to put a certain number of purple sea urchins on a scale," Borowick told me. Once the monkey returns the shore, they’re able to help retrieve a hard to reach item needed to complete another task. A foraged cork plugs the hole, while befriending a seamstress allows you to take the sail to get patched. Take Freddi Fish 3: The Case of the Stolen Conch Shell-early in the game, you meet a monkey stranded at sea thanks to a leak in their boat and a ripped sail. Finding the right tool triggered a sophisticated cascade of other interlocking challenges. Humongous' Junior Adventure games were immersive, and the characters had inventory systems that held tools that opened puzzle gated regions. "They were still smart, they still required you to think." And that’s exactly what they did. ![]() Gilbert and Day translated principles of adventure games into their own titles "geared at younger kids" that weren’t "dumbed down," Gilbert explained.
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